Full profile can be found here


Newbutt, N, Sung, C, Kuo, H-J, Leahy, M. J, Lin, C-C and Tong, B. (2016). ‘Brief Review: The use of a virtual reality headset in autism populations, a pilot study of technology acceptance and immersion’. Journal of Autism and Developmental Disorders. 46 (9): 3166–3176 DOI: 10.1007/s10803-016-2830-5


Nevin, C. and Newbutt, N. (2015) Investigating the effectiveness of paper-based and computer-presented social stories for children with autism spectrum conditions in an autism-specific special school. In: Petersson Brooks, E., Brown, D. and Newbutt, N., eds. (2015) Virtual Reality Technologies For Health And Clinical Applications. (3) Games For Rehabilitation. Springer. ISBN 2199-4684 [In Press]


Newbutt, N. (2014) Exploring an autism condition in "Mary and Max". Animation Studies 2.0.


Newbutt, N. (2014) Representations of the self in classroom virtual worlds: An autism perspective. In: Felicia, P., ed. (2014) Game-based learning: challenges and opportunities. 1st. UK: Cambridge Scholars Publishing, pp. 165-192. ISBN 9781443853453


Newbutt, N. (2014) The development of virtual reality technologies for people on the autism spectrum. In: Silton, N., ed. (2014) Innovative technologies to benefit children with autism. 1st. IGI Global, pp. 230-252. ISBN 9781466657922


Parsons, S., Newbutt, N. and Wallace, S. (2014) Using virtual reality technology to support the learning of children on the autism spectrum. In: Boser, K., Goodwin, M. and Wayland, S., eds. (2014) Technology Tools for Students with Autism. Brookes Publishing, pp. 63-84. ISBN 9781598572629


Newbutt, N. (2013) What was that you said? The preferences and appropriateness of communication in a virtual world by young people with autism. In: Interactive Technologies and Games (ITAG) 2013, Nottingham, 17 - 18 October 2013.


Newbutt, N. (2013) Exploring communication and representation of the self in a virtual world by young people with autism. PhD, University College Dublin.


Newbutt, N. and Parsons, S. (2012) The use of virtual worlds in schools: A methodology and framework. In: Information Technology for Autism Spectrum Disorders (ITASD), Valencia, Spain, 6 - 8 July 2012.


Newbutt, N. (2012) Learning in virtual worlds: Report on outcomes of 8-sessions teaching Blender. Project Report.


Newbutt, N. (2011) Westgate School virtual worlds for learning: Consultant report addressing a virtual world project in Westgate School Leicester. Project Report. Westgate School.


Newbutt, N. and Donegan, M. (2010) A brief review: Assistive technology and autism, a proposal for virtual tools for improved communication and emotional recognition. In: AACE, , ed. (2010) Proceedings of Society for Information Technology & Teacher Education International Conference 2010. Association for the Advancement of Computing in Education (AACE), pp. 1998-2003. ISBN 9781880094785


Newbutt, N., Flynn, R. and Kinchington, F. (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, J., Ross, M. and Staples, G., eds. (2009) INSPIRE XIV: Technology Supported Education and Process Improvement. British Computer Society, pp. 21-32. ISBN 9781906124229


Newbutt, N., Flynn, R. and Penwill, G. (2008) Creating a suitable and successful solution for the integration of podcasting and vidcasting in a higher education e-learning environment. In: Bonk, C., ed. (2008) Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008. Chesapeake: Association for the Advancement of Computing in Education (AACE), pp. 3028-3033. ISBN 9781880094662


Newbutt, N. (2007) The use of new technologies in promoting learning autonomy: An integrated approach. In: Munoz, M., Freitas, A. and Cravo, P., eds. (2007) E-Activity and Leading Technologies. IASK International Conference, pp. 359-365. ISBN 9789729939754


Flynn, R., Newbutt, N., Dastbaz, M. and Jun Zhang, J. (2007) The use of commercial game technology to teach video production – some initial results. In: Montgomerie, C. and Seale, J., eds. (2007) ED-MEDIA 2007: Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications. Chesapeake: Association for the Advancement of Computing in Education (AACE), pp. 2002-2007. ISBN 9781880094624


Flynn, R. and Newbutt, N. (2006) Innovations in learning and teaching approaches using game technologies – can 'the movies' teach how to make a movie? ITALICS, Innovation in Teaching And Learning in Information and Computer Sciences, 5 (3). pp. 3-13. ISSN 1473-7507


Newbutt, N., Flynn, R. and Ackroyd, T. (2006) Podcasting and vidcasting: Delivering learning to the iTunes generation. In: 10th International Conference on Information Visualisation, London, UK, 5-7 July 2006.


University of the West of England, Frenchay Campus, Coldharbour Lane, Bristol. BS16 1QY


Phone: +44 (0)117 3287881

Email: nigel[dot]newbutt[at]uwe[dot]ac[dot]uk

Follow me on Twitter: @newbutt

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